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use builder::Builder; use pool::Pool; use sender::Sender; use shutdown::{Shutdown, ShutdownTrigger}; use futures::sync::oneshot; use futures::{Future, Poll}; use std::sync::Arc; /// Work-stealing based thread pool for executing futures. /// /// If a `ThreadPool` instance is dropped without explicitly being shutdown, /// `shutdown_now` is called implicitly, forcing all tasks that have not yet /// completed to be dropped. /// /// Create `ThreadPool` instances using `Builder`. #[derive(Debug)] pub struct ThreadPool { inner: Option<Inner>, } #[derive(Debug)] struct Inner { sender: Sender, trigger: Arc<ShutdownTrigger>, } impl ThreadPool { /// Create a new `ThreadPool` with default values. /// /// Use [`Builder`] for creating a configured thread pool. /// /// [`Builder`]: struct.Builder.html pub fn new() -> ThreadPool { Builder::new().build() } pub(crate) fn new2(pool: Arc<Pool>, trigger: Arc<ShutdownTrigger>) -> ThreadPool { ThreadPool { inner: Some(Inner { sender: Sender { pool }, trigger, }), } } /// Spawn a future onto the thread pool. /// /// This function takes ownership of the future and randomly assigns it to a /// worker thread. The thread will then start executing the future. /// /// # Examples /// /// ```rust /// # extern crate tokio_threadpool; /// # extern crate futures; /// # use tokio_threadpool::ThreadPool; /// use futures::future::{Future, lazy}; /// /// # pub fn main() { /// // Create a thread pool with default configuration values /// let thread_pool = ThreadPool::new(); /// /// thread_pool.spawn(lazy(|| { /// println!("called from a worker thread"); /// Ok(()) /// })); /// /// // Gracefully shutdown the threadpool /// thread_pool.shutdown().wait().unwrap(); /// # } /// ``` /// /// # Panics /// /// This function panics if the spawn fails. Use [`Sender::spawn`] for a /// version that returns a `Result` instead of panicking. pub fn spawn<F>(&self, future: F) where F: Future<Item = (), Error = ()> + Send + 'static, { self.sender().spawn(future).unwrap(); } /// Spawn a future on to the thread pool, return a future representing /// the produced value. /// /// The SpawnHandle returned is a future that is a proxy for future itself. /// When future completes on this thread pool then the SpawnHandle will itself /// be resolved. /// /// # Examples /// /// ```rust /// # extern crate tokio_threadpool; /// # extern crate futures; /// # use tokio_threadpool::ThreadPool; /// use futures::future::{Future, lazy}; /// /// # pub fn main() { /// // Create a thread pool with default configuration values /// let thread_pool = ThreadPool::new(); /// /// let handle = thread_pool.spawn_handle(lazy(|| Ok::<_, ()>(42))); /// /// let value = handle.wait().unwrap(); /// assert_eq!(value, 42); /// /// // Gracefully shutdown the threadpool /// thread_pool.shutdown().wait().unwrap(); /// # } /// ``` /// /// # Panics /// /// This function panics if the spawn fails. pub fn spawn_handle<F>(&self, future: F) -> SpawnHandle<F::Item, F::Error> where F: Future + Send + 'static, F::Item: Send + 'static, F::Error: Send + 'static, { SpawnHandle(oneshot::spawn(future, self.sender())) } /// Return a reference to the sender handle /// /// The handle is used to spawn futures onto the thread pool. It also /// implements the `Executor` trait. pub fn sender(&self) -> &Sender { &self.inner.as_ref().unwrap().sender } /// Return a mutable reference to the sender handle pub fn sender_mut(&mut self) -> &mut Sender { &mut self.inner.as_mut().unwrap().sender } /// Shutdown the pool once it becomes idle. /// /// Idle is defined as the completion of all futures that have been spawned /// onto the thread pool. There may still be outstanding handles when the /// thread pool reaches an idle state. /// /// Once the idle state is reached, calling `spawn` on any outstanding /// handle will result in an error. All worker threads are signaled and will /// shutdown. The returned future completes once all worker threads have /// completed the shutdown process. pub fn shutdown_on_idle(mut self) -> Shutdown { let inner = self.inner.take().unwrap(); inner.sender.pool.shutdown(false, false); Shutdown::new(&inner.trigger) } /// Shutdown the pool /// /// This prevents the thread pool from accepting new tasks but will allow /// any existing tasks to complete. /// /// Calling `spawn` on any outstanding handle will result in an error. All /// worker threads are signaled and will shutdown. The returned future /// completes once all worker threads have completed the shutdown process. pub fn shutdown(mut self) -> Shutdown { let inner = self.inner.take().unwrap(); inner.sender.pool.shutdown(true, false); Shutdown::new(&inner.trigger) } /// Shutdown the pool immediately /// /// This will prevent the thread pool from accepting new tasks **and** /// abort any tasks that are currently running on the thread pool. /// /// Calling `spawn` on any outstanding handle will result in an error. All /// worker threads are signaled and will shutdown. The returned future /// completes once all worker threads have completed the shutdown process. pub fn shutdown_now(mut self) -> Shutdown { let inner = self.inner.take().unwrap(); inner.sender.pool.shutdown(true, true); Shutdown::new(&inner.trigger) } } impl Drop for ThreadPool { fn drop(&mut self) { if let Some(inner) = self.inner.take() { // Begin the shutdown process. inner.sender.pool.shutdown(true, true); let shutdown = Shutdown::new(&inner.trigger); // Drop `inner` in order to drop its shutdown trigger. drop(inner); // Wait until all worker threads terminate and the threadpool's resources clean up. let _ = shutdown.wait(); } } } /// Handle returned from ThreadPool::spawn_handle. /// /// This handle is a future representing the completion of a different future /// spawned on to the thread pool. Created through the ThreadPool::spawn_handle /// function this handle will resolve when the future provided resolves on the /// thread pool. #[derive(Debug)] pub struct SpawnHandle<T, E>(oneshot::SpawnHandle<T, E>); impl<T, E> Future for SpawnHandle<T, E> { type Item = T; type Error = E; fn poll(&mut self) -> Poll<T, E> { self.0.poll() } }